
The games are also famous for their power-rock soundtracks composed by various members of Falcom's JDK Sound Team (most famously by Yuzo Koshiro ( Ys I- Ys II) and Mieko Ishikawa ( Ys II- Ys III)) and performed by Ryo Yonemitsu (music for the TurboGrafx-16 versions and the Perfect Collections) and more recently Yukihiro Jingo (arrangments of The Oath in Felghana and Ys I & II Chronicles). The games themselves have gotten multiple remakes and "re-imaginings" in order to fit them better into the series' ever-expanding mythology. Games are generally played with a top-down perspective, with early games requiring Adol to "ram" into enemies in just the right spot to kill them and later installments having a Hack and Slash style of gameplay ( Hack and Slash combat was present since Ys V) The Eternal/Complete remakes of I & II still have ramming combat, which carried over to the PSP version of those games, Ys I & II Chronicles.
#YS SEVEN TRAINER SERIES#
The games have a few recurring characters (leaving aside Adol, who is the main playable character in every game except for the prequel Ys Origin and Ys Strategy) and take place in the same world and continuity, but otherwise keep things fresh by introducing a brand new cast, location, and scenario each game, not unlike fellow traveling swordsman-starring series The Legend of Zelda.

The eponymous Ys is a mythical island floating in the sky, which is visited in some games and merely referenced in others. The games chronicle the adventures of Adol Christin, a wandering swordsman with fiery red hair who always seems to be in the right place at the wrong time as far as world-threatening disasters are concerned.


#YS SEVEN TRAINER UPDATE#
Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online!.
#YS SEVEN TRAINER PATCH#
Game or Patch Questions? Visit FileForums
